Merge pull request #14 from zaixia108/main
Change dxcam capture mode to Video mode
This commit is contained in:
@ -21,44 +21,45 @@ import win32gui
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import win32api
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import win32con
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def get_process_info(process_name):
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"""
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Get process information for a given process name on Windows.
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Args:
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process_name (str): Name of the process (e.g., "isaac-ng.exe")
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Returns:
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list: List of dictionaries containing PID, window_name, and architecture
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for each matching process. Returns empty list if no process found.
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"""
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results = []
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# Find all processes with the given name
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for proc in psutil.process_iter(['pid', 'name']):
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try:
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if proc.info['name'].lower() == process_name.lower():
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pid = proc.info['pid']
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# Get architecture
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try:
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# Check if process is 32-bit or 64-bit
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process_handle = win32api.OpenProcess(
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win32con.PROCESS_QUERY_INFORMATION,
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False,
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win32con.PROCESS_QUERY_INFORMATION,
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False,
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pid
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)
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is_wow64 = win32process.IsWow64Process(process_handle)
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win32api.CloseHandle(process_handle)
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# On 64-bit Windows: WOW64 means "Windows 32-bit on Windows 64-bit", i.e. a 32-bit process
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architecture = "x86" if is_wow64 else "x64"
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except:
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architecture = "unknown"
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# Find windows associated with this PID
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windows = []
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def enum_window_callback(hwnd, pid_to_find):
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_, found_pid = win32process.GetWindowThreadProcessId(hwnd)
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if found_pid == pid_to_find:
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@ -70,13 +71,13 @@ def get_process_info(process_name):
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'visible': win32gui.IsWindowVisible(hwnd)
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})
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return True
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# Find all windows for this PID
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try:
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win32gui.EnumWindows(enum_window_callback, pid)
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except:
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pass
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# Choose the best window
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window_name = None
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if windows:
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@ -85,31 +86,31 @@ def get_process_info(process_name):
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print("Using heuristics to select the correct window...")
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# Filter out common proxy/helper windows
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proxy_keywords = ['d3dproxywindow', 'proxy', 'helper', 'overlay']
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# First try to find a visible window without proxy keywords
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for win in windows:
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if not any(keyword in win['title'].lower() for keyword in proxy_keywords):
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window_name = win['title']
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break
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# If no good window found, just use the first one
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if window_name is None and windows:
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window_name = windows[0]['title']
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results.append({
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'pid': pid,
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'window_name': window_name,
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'architecture': architecture
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})
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except (psutil.NoSuchProcess, psutil.AccessDenied):
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continue
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if len(results) == 0:
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raise ValueError(f"No process found with name: {process_name}")
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elif len(results) > 1:
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print(f"Warning: Multiple processes found with name '{process_name}'. Returning first match.")
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return results[0]
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@ -338,6 +339,7 @@ class GamepadEmulator:
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self.gamepad.reset()
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self.gamepad.update()
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class PyautoguiScreenshotBackend:
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def __init__(self, bbox):
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@ -346,15 +348,17 @@ class PyautoguiScreenshotBackend:
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def screenshot(self):
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return pyautogui.screenshot(region=self.bbox)
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class DxcamScreenshotBackend:
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def __init__(self, bbox):
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def __init__(self, bbox, fps):
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import dxcam
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self.camera = dxcam.create()
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self.bbox = bbox
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self.last_screenshot = None
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self.camera.start(region=self.bbox, target_fps=fps, video_mode=True)
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def screenshot(self):
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screenshot = self.camera.grab(region=self.bbox)
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screenshot = self.camera.get_latest_frame()
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if screenshot is None:
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print("DXCAM failed to capture frame, trying to use the latest screenshot")
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if self.last_screenshot is not None:
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@ -381,15 +385,15 @@ class GamepadEnv(Env):
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"""
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def __init__(
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self,
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game,
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image_height=1440,
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image_width=2560,
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controller_type="xbox",
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game_speed=1.0,
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env_fps=10,
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async_mode=True,
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screenshot_backend="dxcam",
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self,
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game,
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image_height=1440,
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image_width=2560,
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controller_type="xbox",
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game_speed=1.0,
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env_fps=10,
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async_mode=True,
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screenshot_backend="dxcam",
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):
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super().__init__()
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@ -414,12 +418,12 @@ class GamepadEnv(Env):
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self.game_arch = proc_info["architecture"]
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self.game_window_name = proc_info["window_name"]
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print(f"Game process found: {self.game} (PID: {self.game_pid}, Arch: {self.game_arch}, Window: {self.game_window_name})")
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print(
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f"Game process found: {self.game} (PID: {self.game_pid}, Arch: {self.game_arch}, Window: {self.game_window_name})")
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if self.game_pid is None:
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raise Exception(f"Could not find PID for game: {game}")
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self.observation_space = Box(
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low=0, high=255, shape=(self.image_height, self.image_width, 3), dtype="uint8"
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)
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@ -464,20 +468,19 @@ class GamepadEnv(Env):
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self.game_window.activate()
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l, t, r, b = self.game_window.left, self.game_window.top, self.game_window.right, self.game_window.bottom
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self.bbox = (l, t, r-l, b-t)
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self.bbox = (l, t, r - l, b - t)
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# Initialize speedhack client if using DLL injection
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self.speedhack_client = xsh.Client(process_id=self.game_pid, arch=self.game_arch)
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# Get the screenshot backend
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if screenshot_backend == "dxcam":
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self.screenshot_backend = DxcamScreenshotBackend(self.bbox)
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self.screenshot_backend = DxcamScreenshotBackend(self.bbox, self.env_fps)
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elif screenshot_backend == "pyautogui":
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self.screenshot_backend = PyautoguiScreenshotBackend(self.bbox)
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else:
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raise ValueError("Unsupported screenshot backend. Use 'dxcam' or 'pyautogui'.")
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def calculate_step_duration(self):
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"""
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Calculate the step duration based on game speed and environment FPS.
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